In the game, the player is a PhD student that digs his way through the deep dungeons of his imagination. At each playthrough, a totally new adventure is generated. To clear the dungeon, the player needs to explore all five levels and defeat the final boss. Each level consists of several rooms. When players defeat all enemies in a room, they receive a new weapon, which could be better or worse than the previous one. The last room in the level contains a portal to the next level.